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mirror of https://github.com/robbyrussell/oh-my-zsh.git synced 2025-12-06 07:20:40 +01:00

use https everywhere (#6574)

* use https everywhere

* use https links on the files that are left

Also, removed some broken links and updated redirections.
This commit is contained in:
Janosch Schwalm
2018-08-07 20:42:02 +02:00
committed by Marc Cornellà
parent e934624b32
commit 19b925e741
102 changed files with 187 additions and 199 deletions

View File

@@ -71,7 +71,7 @@ PROMPT="$surfer > "
## Technical Details
The emoji names and codes are sourced from Unicode Technical Report \#51, which provides information on emoji support in Unicode. It can be found at http://www.unicode.org/reports/tr51/index.html.
The emoji names and codes are sourced from Unicode Technical Report \#51, which provides information on emoji support in Unicode. It can be found at https://www.unicode.org/reports/tr51/index.html.
The group definitions are added by this OMZ plugin. They are not based on external definitions. (As far as I can tell. -apjanke)
@@ -108,7 +108,7 @@ The `$emoji_skintone` associative array maps skin tone IDs to the variation sele
echo "$emoji[smiling_face_with_open_mouth]$emoji_skintone[4]"
```
Note that `$emoji_skintone` is an associative array, and its keys are the *names* of "Fitzpatrick Skin Type" groups, not linear indexes into a normal array. The names are `1_2`, `3`, `4`, `5`, and `6`. (Types 1 and 2 are combined into a single color.) See the [Diversity section in Unicode TR 51](http://www.unicode.org/reports/tr51/index.html#Diversity) for details.
Note that `$emoji_skintone` is an associative array, and its keys are the *names* of "Fitzpatrick Skin Type" groups, not linear indexes into a normal array. The names are `1_2`, `3`, `4`, `5`, and `6`. (Types 1 and 2 are combined into a single color.) See the [Diversity section in Unicode TR 51](https://www.unicode.org/reports/tr51/index.html#Diversity) for details.
## TODO
@@ -130,6 +130,6 @@ This does *not* mean that it should use Gemoji at run time. None of the `zsh` pl
#### ZWJ combining function
One of the newer features of Unicode emoji is the ability to use the "Zero-Width Joiner" character to compose multiple emoji characters in to a single "emoji ligature" glyph. For example, this is [how Apple supports "family" emoji with various genders and skin tones](http://www.unicode.org/reports/tr51/index.html#ZWJ_Sequences).
One of the newer features of Unicode emoji is the ability to use the "Zero-Width Joiner" character to compose multiple emoji characters in to a single "emoji ligature" glyph. For example, this is [how Apple supports "family" emoji with various genders and skin tones](https://www.unicode.org/reports/tr51/index.html#ZWJ_Sequences).
These are a pain to write out (and probably worse to read), and it might be convenient to have a couple functions for concisely composing them, if wider support for them appears.

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@@ -17,7 +17,7 @@
# none: not applicable
# Field 4 — Emoji_Sources:
# one or more values from {z, a, j, w, x}
# see the key in http://www.unicode.org/draft/reports/tr51/tr51.html#Major_Sources
# see the key in https://www.unicode.org/draft/reports/tr51/tr51.html#Major_Sources
# NA: not applicable
# Comment — currently contains the version where the character was first encoded,
# followed by:
@@ -1200,7 +1200,7 @@
1F1F2 1F1ED ; emoji ; L2 ; none ; x # V6.0 (🇲🇭) flag for Marshall Islands
1F1F2 1F1F0 ; emoji ; L2 ; none ; x # V6.0 (🇲🇰) flag for Macedonia
1F1F2 1F1F1 ; emoji ; L2 ; none ; x # V6.0 (🇲🇱) flag for Mali
1F1F2 1F1F2 ; emoji ; L2 ; none ; x # V6.0 (🇲🇲) flag for Myanmar
1F1F2 1F1F2 ; emoji ; L2 ; none ; x # V6.0 (🇲🇲) flag for Myanmar
1F1F2 1F1F3 ; emoji ; L2 ; none ; x # V6.0 (🇲🇳) flag for Mongolia
1F1F2 1F1F4 ; emoji ; L2 ; none ; x # V6.0 (🇲🇴) flag for Macau
1F1F2 1F1F5 ; emoji ; L2 ; none ; x # V6.0 (🇲🇵) flag for Northern Mariana Islands

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@@ -5,15 +5,15 @@
# This script generates the emoji.plugin.zsh emoji definitions from the Unicode
# character data for the emoji characters.
#
# The data file can be found at http://unicode.org/Public/emoji/latest/emoji-data.txt
# as referenced in Unicode TR51 (http://www.unicode.org/reports/tr51/index.html).
# The data file can be found at https://unicode.org/Public/emoji/latest/emoji-data.txt
# as referenced in Unicode TR51 (https://www.unicode.org/reports/tr51/index.html).
#
# This is known to work with the data file from version 1.0. It may not work with later
# versions if the format changes. In particular, this reads line comments to get the
# emoji character name and unicode version.
#
# Country names have punctuation and other non-letter characters removed from their name,
# to avoid possible complications with having to escape the strings when using them as
# to avoid possible complications with having to escape the strings when using them as
# array subscripts. The definition file seems to use some combining characters like accents
# that get stripped during this process.
@@ -41,7 +41,7 @@ sub process_emoji_data_file {
#
# This contains the definition for:
# \$emoji - which maps character names to Unicode characters
# \$emoji_flags - maps country names to Unicode flag characters using region indicators
# \$emoji_flags - maps country names to Unicode flag characters using region indicators
# Main emoji
typeset -gAH emoji
@@ -63,7 +63,7 @@ typeset -gAH emoji_mod
next if /^\s*#/ or /^\s*$/;
if (/^(\S.*?\S)\s*;\s*(\w+)\s*;\s*(\w+)\s*;\s*(\w+)\s*;\s*(\w.*?)\s*#\s*V(\S+)\s\(.*?\)\s*(\w.*\S)\s*$/) {
my ($code, $style, $level, $modifier_status, $sources, $version, $keycap_name)
my ($code, $style, $level, $modifier_status, $sources, $version, $keycap_name)
= ($1, $2, $3, $4, $5, $6, $7);
#print "code=$code style=$style level=$level modifier_status=$modifier_status sources=$sources version=$version name=$keycap_name\n";
my @code_points = split /\s+/, $code;
@@ -84,7 +84,7 @@ typeset -gAH emoji_mod
if ($flag_country) {
$outfh->print("emoji_flags[$zsh_flag_country]=\$'$zsh_code'\n");
} else {
$outfh->print("emoji[$omz_name]=\$'$zsh_code'\n");
$outfh->print("emoji[$omz_name]=\$'$zsh_code'\n");
}
# Modifiers are included in both the main set and their separate map,
# because they have a standalone representation as a color swatch.